Chemical Battleship

September 23, 2009

This title will be changed because of possible trademark infringement. This is a game under development by the ChemCollective based on their Virtual Lab. I am the current maintainer of Vlab and have been charged with bringing this idea into the light of day. that idea is to have a multi-player game where each player challenges the other to discover the original components of their solution first. It will have 3 modes of play, single-player, time, and turn. Single-player generates the unknown solution from given levels, but it will be dynamic in that only categories of solutions are specified and not the precise component or concentration. Time mode is simply a race against the other player. Lastly, turn mode defines moves for each turn, such as tests, measurements, etc. Each move is a turn and the control swings to the other player. Think Civilization as the turn model.

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